![]() ![]() note Well, at least more of it was recovered than the Sega Channel. Much of the contents are presumed to be lost forever because of the limitations of people merely being able to download data. The Satellaview is one of the first notable examples of DRM used in console gaming many games were set up to have limited boot-ups, and many others were only allowed to play at the specific broadcast times. Unfortunately, most of the Satellaview's unique features came with "catches" that would lead many to turn "BS" into an Incredibly Lame Pun (for reference, the original meaning is a generic Japanese term for "Broadcasting Satellite", tagged onto various programs transferred via satellite). While snagging all this content, the Satellite Radio would stream various programs which attempted to tailor to the gamers' tastes, and were hosted by J-Pop Idols and comedians.Įventually the bright idea came around to have a game set up to play alongside the Satellite Radio playing unique game-specific audio, and thus the Satellaview's most remarkable and famous accomplishment was noted the SoundLink games, which did just that, using the functionality to bring new stories for some of the Super Famicom's most prominent titles, like The Legend of Zelda and Fire Emblem: Mystery of the Emblem. On the stranger side were some downloadable magazines full of Japanese celebrities drawing Squicky pictures of Mario with an Asian face. Some downloads were expected things like old Super Famicom releases, demos of new games, and original game content. ![]() The add-on had a bit of an unusual setup downloads were broadcast in timeslots much like radio and TV shows. This setup was eventually released in 1995 as a special-mail-order, subscription-based service. Some time after the SNES CD-ROM was canned (cue Epileptic Trees about a Plan B), Nintendo signed a deal with St.GIGA (a now-defunct Japanese Satellite Radio company) to have a Super Famicom add-on which allowed users to both download software and stream Satellite Radio. Even most hardcore Nintendo fans don't know what this is, never mind having actually played one, partly due to a combination of No Export for You and one of the more bizarre examples of Keep Circulating the Tapes in video game history.
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